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IDEVGAMES.com review (January 7, 2002)
ZBrush is a new painting application with a 3D rendering engine developed by Pixologic. This powerful tool has been generating a lot of buzz in our industry and was chosen as a finalist for Game Developer Magazine's 2001 Front Line Award. Having only heard small snippets about this program, my initial impression of the ZBrush reinforces what everyone is saying about this tool -- groundbreaking.

 

 

 

Creative-3D.net, (December 2001 -Mark Van Buren)
"Pixologic's ZBrush 1.23B is one the most innovative and creative digital tools to appear in a very long time. It's difficult - if not impossible to pigeon hole this program into any existing category. To call it a paint program does not do it justice, to call it a 3D modeler, procedural shader, or 2D Painter also doesn't fit. ZBrush is all the above, and more."

 

Don Seegmiller, Art Director, Saffire Corporation, April 2001
ZBrush is one of the most innovative programs that I have had the pleasure to work with. The speed with which we can mock up a character is amazing. The ability to create seamless textures is amazingly simple and yet produces results that can push your wildest imaginings. I am constantly in wonder of what new features I will see with the next update. I am always pleasantly surprised. I will admit that it took me some time to get used to the fact that I could draw in 3D but having overcome my own learning disabilities, I am more convinced than ever that ZBrush will become one of our major artist tools at Saffire."

 

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