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IDEVGAMES.com
review (January 7, 2002)
ZBrush is a new painting application with a 3D rendering engine developed
by Pixologic. This powerful tool has been generating a lot of buzz in
our industry and was chosen as a finalist for Game Developer Magazine's
2001 Front Line Award. Having only heard small snippets about this program,
my initial impression of the ZBrush reinforces what everyone is saying
about this tool -- groundbreaking.
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Creative-3D.net,
(December 2001 -Mark Van Buren)
"Pixologic's ZBrush 1.23B is one the most innovative and creative digital
tools to appear in a very long time. It's difficult - if not impossible to pigeon
hole this program into any existing category. To call it a paint program does
not do it justice, to call it a 3D modeler, procedural shader, or 2D Painter
also doesn't fit. ZBrush is all the above, and more."
Don
Seegmiller, Art Director, Saffire Corporation, April
2001
ZBrush is one of the most innovative programs that I have had the pleasure
to work with. The speed with which we can mock up a character is amazing. The
ability to create seamless textures is amazingly simple and yet produces results
that can push your wildest imaginings. I am constantly in wonder of what new
features I will see with the next update. I am always pleasantly surprised.
I will admit that it took me some time to get used to the fact that I could
draw in 3D but having overcome my own learning disabilities, I am more convinced
than ever that ZBrush will become one of our major artist tools at Saffire."
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