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Modeling
o Polyspline SDS
o Meld MetaSurfaces
o Polygonals
o Bezier Surface
o Extrude
o Lathe
o Path Extrude
o Sweep
o Boolean
o Skin
o Fillet
o Create Thickness
o Mirror
o Hull Surface
o Deform Lattices
o Grids - Visible, World, Custom,
Snap
o Real-world Units
o Object Linking
o Replicate/Duplicate
o Construction Objects
o Shy Objects
o Hide Objects
o Reshape
o Drop a Curve
o Smooth Mesh
o Snap (Point Snap)
Drawing
o 2D Drawing Tools
o 2D/3D Text
o 3D Primitives
o Bezier Lines/Regions
o Group/Ungroup
Modeling Views
o Split Views
o Multi-Views
o Camera Views
o Depth Queing
o Image or Movie Backdrop
o Spotlight Views
o Shutter Speed
o Stereoscopic
o Motion Blur
o Depth of Field
o Live Window Updates
Environments
o Air Refraction Index
o Visible Backgrounds
o Reflective Backgrounds
o Atmosphere
o Cubic Background
o Multiple Global Light Sources
o Horizon Background
o Simple Color Background
o Spherical Background
o Starfield Background
o Plugin
Lighting
o Point
o Spot
o Directional
o Lightdome HDRI
o Glowing Surfaces
o Clipped Overflow Handling
o Effects Applied to Light
o Host Object
o Intensity
o Scaled Overflow Handling
o Light Target Object
o Unlimited Global Lights
o Ambient Light
o Animatable Lights
o Custom Object Tracking
o Gel
o Movies as Gel
o Real-time Visible Light
Preview (Modeling
Window)
o Soft Edges
o Spotlight Window View
o Unlimited Point Lights
o Unlimited Spot Lights
o Visible Point at Selection
Animation
o Animation Preview
o Bezier Paths
o TCB, Spline & Natural Paths
o Convert to Path
o Cycle Back & Forth
o Event-Based
o Everything Time Varying
o Hierarchical
o Key Frames
o Life Checkbox
o Linear Paths
o Portional Event Scaling
o Velocity Graphs
o Visible Paths
o IK (inverse Kinematics)
o Jiggle
o Align to Path
o Ease In/Out
o Explode
o Shatter
o FBX with Motion Capture
Special Effects
o Lens Flares
o Auras
o Caustics
o Global Air Control
o Global Gravity Control
o Global Wind Force Control
o Fountain Effect (supports shapes & MetaShapes)
o Particle Collision Detection
o Fire & Smoke
o Hair
o HotSpot™
o PixieDust™
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Textures
& Effects
o Photoshop Linking
o Basic Color
o Image Textures
o Surface Maps
o Volumetric Fog
o Texture Mixing Rules
o Visual Placement & Editing
o Image in any Map Channel
o Movie in any Map Channel
o Mock Wood
o Mock Stone
o Mock Marble
o Mock Brick
o Mock Plank
o Mock Tile
o Volumetric Mist
o Volumetric Haze
o Burn UV
o Blender
o Color Spectrum
o Concrete
o Corrosion
o Displacement
o Ripples
o Clouds
o Layered Rock
o Moonscape
o Planetary Shader
o Shadow Catcher
o Silk
o Rainbow Reflection
o Starfield
o Wildlife
Surface Maps
o Diffuse Color
o Diffuse
o Ambient
o Glow
o Opacity
o Stencil
o Refraction
o Specular
o Reflectivity
o Bump
o Caustics
o MicroPolish
o Environment
Rendering Types
o Flat Shaded
o Hidden Line
o Outline
o Pointcloud
o Smooth Shaded
o Wireframe
o Toon
o Scanline
o Raytracing
o Raydiosity
Rendering Options
o Suspend Rendering
o Marquee Select Rendering
o Custom Environments
o Specular Highlights
o Alpha Channel
o Refraction
o Transparency
o Anti-aliasing
o Reflectivity
o Bumps
o Glow
o Anti-Matter Effect
o Oversampling
o Diffuse
o Shadows
o Soft Shadows
o Atmospheric Effects
o MIP Mapping
o Field Rendering
o Stereoscopic
Cameras
o Boom
o Pan
o Dolly
o Arc
o Pitch
o Yaw
o Roll
o Host Object
o Target Object
o Focal Distance
o Visible View Angle
o Panorama
o QTVR
o Custom Object Tracking
o UV
o Planar
o Spherical
o Cubic
File Open/Import
o Strata 3D
o QuickTime™
o PICT
o TGA
o TIFF
o True Type Fonts
o Postscript Type I Fonts
o Photoshop PSD
o JPEG
o Illustrator/EPS
o PDF
o BMP
o AVI
o 3DS
o Amapi
o DXF
o VRML 1.0 / 2.0
o MiniCAD
o SHM
o IGES
o OBJ
o FBX
File Save/Export
o Strata 3D
o SWF (Macromedia Flash)
o Vector 3D SWF (Flash)
o Vector 3D AI (Illustrator)
o Vector 3D EPS
o Vector 3D SVG
o QuickTime
o QuickTime VR
o PICT
o TGA
o TIFF
o JPEG
o BMP
o AVI
o Amapi
o DXF
o VRML 1.0 / 2.0
o SHM
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